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사진확대

Fantasy Flight Games Arkham Horror: The Card Game
ASIN번호 B01L3ZTXS0
상품상태 New   
상품구분 Toys & Games / Games & Accessories
브랜드 Fantasy Flight Games
판매자 Amazon.com
판매자위치 미국
현지 판매 가격
$31.59
상품가격 상세보기
관련상품



상품특징
Make sure this fits by entering your model number."A living card game of Eldritch mystery or one to two players (or up to four with two core sets) ""Blurs the line between the traditional card gaming and roleplaying experiences ""Players assume the roles of unique investigators marked by specific strengths and weakness ""Investigators are opposed by the challenges from adventure-specific encounter decks "Campaign rules Grant additional depth to your decisions and allows you to “level up” your deck between adventures
상품설명
"Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham horror: the card game is the living card game of love craft I an mystery, monsters, and madness! you and your friend (or up to three friends with two core sets) become characters within the quiet new England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries. Meanwhile, each of your adventures in Arkham horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the ancient ones straining against the barriers to our world… the basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand. And your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you".












상품특징
Make sure this fits by entering your model number."A living card game of Eldritch mystery or one to two players (or up to four with two core sets) ""Blurs the line between the traditional card gaming and roleplaying experiences ""Players assume the roles of unique investigators marked by specific strengths and weakness ""Investigators are opposed by the challenges from adventure-specific encounter decks "Campaign rules Grant additional depth to your decisions and allows you to “level up” your deck between adventures
상품설명
"Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham horror: the card game is the living card game of love craft I an mystery, monsters, and madness! you and your friend (or up to three friends with two core sets) become characters within the quiet new England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries. Meanwhile, each of your adventures in Arkham horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the ancient ones straining against the barriers to our world… the basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand. And your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you".








2019-06-12 22:49:54