DG: World at War Magazine #67, with Second Battle of Changsha [China] Boardgame
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Make sure this fits by entering your model number.Magazine of military history during the World War II era, with a complete board game in each issue that complements the lead articleGame in this issue covers the 2nd (and 3rd) battles for Changsha, the capital of Hunan, China, in Sept and Dec of 1941The chaos of the situation is modeled thru a chit activation system in which limited number of units are activated thru each of a limited number of chits for both sides drawn randomlyThe Japanese made sizeable and determined efforts to capture the city, but were ultimately rebuffed with sizeable casaualtiesBtln/Rgt level, 3km/hex, 1-2days/turn, 280 counters
상품설명
Mag & game. Operational level game of the Fall 1941 battle for Changsha, the capital of Hunan Province, China. The city changed hands a few time, then become important as a way to deny support to Hong Kong. Covers the 2nd (Sept 1941 and 3rd (Dec 1941) attempts by the Japanese to secure the city. 3 scenarios including an intro. Uses a chit activation system. Btlns/Rgts level, 3km/hex, 1-2days/turn, 280 counters. Bill Xuan'19 / ARTICLES ON: Second Battle of Changsha, China, 1941; Operation Foxley, plan to kill Hitler 1944; Battle of the Tannenberg Line, 1944; Weather at D-Day, June 6 1944; Australian Intelligence Services in 1942; Stalin's Turning a Blind Eye toward Barbarossa Preparations, 1941; the Axis in Afghanistan in WWII; The P38 Can Opener.
Make sure this fits by entering your model number.Magazine of military history during the World War II era, with a complete board game in each issue that complements the lead articleGame in this issue covers the 2nd (and 3rd) battles for Changsha, the capital of Hunan, China, in Sept and Dec of 1941The chaos of the situation is modeled thru a chit activation system in which limited number of units are activated thru each of a limited number of chits for both sides drawn randomlyThe Japanese made sizeable and determined efforts to capture the city, but were ultimately rebuffed with sizeable casaualtiesBtln/Rgt level, 3km/hex, 1-2days/turn, 280 counters
상품설명
Mag & game. Operational level game of the Fall 1941 battle for Changsha, the capital of Hunan Province, China. The city changed hands a few time, then become important as a way to deny support to Hong Kong. Covers the 2nd (Sept 1941 and 3rd (Dec 1941) attempts by the Japanese to secure the city. 3 scenarios including an intro. Uses a chit activation system. Btlns/Rgts level, 3km/hex, 1-2days/turn, 280 counters. Bill Xuan'19 / ARTICLES ON: Second Battle of Changsha, China, 1941; Operation Foxley, plan to kill Hitler 1944; Battle of the Tannenberg Line, 1944; Weather at D-Day, June 6 1944; Australian Intelligence Services in 1942; Stalin's Turning a Blind Eye toward Barbarossa Preparations, 1941; the Axis in Afghanistan in WWII; The P38 Can Opener.
2019-07-22 17:48:32