MMP: Rostov '41 - Race to The Don Wargame
|
상품가격 상세보기
이벤트보기
|
- 상품상세정보
상품특징
Make sure this fits by entering your model number.WWII East Front Action2 PlayersFull Color 22" x 34" Map280 Counters4 Scenarios
상품설명
The Standard Combat Series (SCS) enables both experienced and beginning players to enjoy simple to play and quick to learn games. Each game is a quick-start, complete simulation: rules, a detailed color map, 280 counters, and everything else needed to recreate the campaign in question. Rostov '41: Race to the Don Rostov ‘41 is the 21st Standard Combat Series (SCS) game covering the bold—some would say “foolhardy”—dash by Army Group South to take Rostov in the late fall of 1941. Amazingly, the attack succeeded, resulting, however, in the Germans being isolated at the end of a logistical shoestring. The regrouping Red Army, stung from a long series of defeats, saw this as the perfect opportunity to launch its first coordinated attack of the war, thus paving the way for the Moscow Counteroffensive just a few weeks later.Rostov ‘41 covers all this swirling mobile action in turns representing 3 to 6 days and at a map scale of 2.5 miles per hex. Units are battalions to divisions. Low counter density and a wide-open map bring all the action and possibilities to light in some wild game play.Rostov ’41 components:Standard Combat Series (SCS) rulebook (version 1.8)Rostov ‘41 game-specific rulebookone full color 22" x 34" map280 counters4 scenariosbox and dice
Make sure this fits by entering your model number.WWII East Front Action2 PlayersFull Color 22" x 34" Map280 Counters4 Scenarios
상품설명
The Standard Combat Series (SCS) enables both experienced and beginning players to enjoy simple to play and quick to learn games. Each game is a quick-start, complete simulation: rules, a detailed color map, 280 counters, and everything else needed to recreate the campaign in question. Rostov '41: Race to the Don Rostov ‘41 is the 21st Standard Combat Series (SCS) game covering the bold—some would say “foolhardy”—dash by Army Group South to take Rostov in the late fall of 1941. Amazingly, the attack succeeded, resulting, however, in the Germans being isolated at the end of a logistical shoestring. The regrouping Red Army, stung from a long series of defeats, saw this as the perfect opportunity to launch its first coordinated attack of the war, thus paving the way for the Moscow Counteroffensive just a few weeks later.Rostov ‘41 covers all this swirling mobile action in turns representing 3 to 6 days and at a map scale of 2.5 miles per hex. Units are battalions to divisions. Low counter density and a wide-open map bring all the action and possibilities to light in some wild game play.Rostov ’41 components:Standard Combat Series (SCS) rulebook (version 1.8)Rostov ‘41 game-specific rulebookone full color 22" x 34" map280 counters4 scenariosbox and dice
2020-10-15 09:39:08