MMP: Rostov '41, Race to The Don, Boardgame
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Make sure this fits by entering your model number.Game using the Standard Combat (SCS) system depicting Army Group South's daring attempt to capture Rostov in the summer of 1941The German's succeeded, but it set the scene for the Soviets first coordinated counterattackGermans have limited forrces and must move fast; the Soviets must husband their resources until the right time to strike4 scenarios, 280 counters, 1 map, 2.5mi/hex, 3-6 days/turnLow unit density & open plains terrain make for some wild swings in the action
상품설명
Game of the daring dash by Army Group South to capture Rostov in the fall of 1941, using the Standard Combat System (SCS) game series. While the Germans succeeded, it set the stage for the Soviet's first coordinated counterattack. The Germans have limited forces stretched thin, and must move fast. The Soviets must conserve their forces for the right time to counterstrike. Low unit density & open plains can make for some wild swings in the action. Includes 4 scenarios, 280 counters, 1 map. 2.5mi/hex, 3-6days/turn. Dean Essig, Lee Forester, Ray Weiss'20
Make sure this fits by entering your model number.Game using the Standard Combat (SCS) system depicting Army Group South's daring attempt to capture Rostov in the summer of 1941The German's succeeded, but it set the scene for the Soviets first coordinated counterattackGermans have limited forrces and must move fast; the Soviets must husband their resources until the right time to strike4 scenarios, 280 counters, 1 map, 2.5mi/hex, 3-6 days/turnLow unit density & open plains terrain make for some wild swings in the action
상품설명
Game of the daring dash by Army Group South to capture Rostov in the fall of 1941, using the Standard Combat System (SCS) game series. While the Germans succeeded, it set the stage for the Soviet's first coordinated counterattack. The Germans have limited forces stretched thin, and must move fast. The Soviets must conserve their forces for the right time to counterstrike. Low unit density & open plains can make for some wild swings in the action. Includes 4 scenarios, 280 counters, 1 map. 2.5mi/hex, 3-6days/turn. Dean Essig, Lee Forester, Ray Weiss'20
2020-10-12 18:58:58